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Showing posts from October, 2015

5 things every Android app developer must know

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By : Developers of  VIT Slate 1. Libraries: Well, the whole developer community will agree that without libraries our life would have been hell. But when it comes to using them, you have to customize the functionalities which the library gives you. I agree that the documentation with which a library comes is good. Still, using them will be an effort saving another effort. While developing VIT Slate, the greatest library that I came across is CardsLibrary [verify the name] by Gabriel. It was easy to customize but there were some libraries which literally gave me real pain !!! 2. Hardcoding: We just don’t hard code! Android comes in all shapes and sizes and that’s the reason never hard code any dimension for a UI element. I hard coded an image’s dimensions in VIT Slate and someone came and asked me why is this pic in team section so small. And I was saying to him, “Can you please move, I want to hit my head against the wall because I hard coded.”  3. Be updat

5 Chrome Experiments you must try

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1) 100,000 Stars     http://stars.chromeexperiments.com/ --> by Google Data Arts Team This one is my favorite .  It shows the real location of over 100,000 nearby stars. Zooming in reveals 87 major named stars and our solar system. The galaxy view is an artist's rendition. 2) WebGL Water Simulation      http://madebyevan.com/webgl-water/ --> by Bruno Quintela This is the best in its types.  A pool of water rendered with reflection, refraction, caustics, and ambient occlusion. The pool is simulated with a heightfield and contains a sphere that can interact with the water's surface. 3) GPU Text    http://cabbi.bo/Text/ --> by Isaac Cohen GPGPU Physics simulation using signed distance field text. It adds some crazy effects to the text when you hover or scroll over it. This one is a MUST try. 4) Harmony     http://mrdoob.com/projects/harmony/ --> by Mr.doob Believe me, you will not like